1. I seem to recall that -not- omitting tracements can have a slight performance hit when running within the flash player (having hundreds to thousands of traces) … can anyone confirm or deny this??
If it does impact the player, how big of deal is it? I’m sure we all sometimes forget to omit trace statements before a final deploy and I’m curious to know what the impact is, if any at all.
I usually stick to using a custom trace that can be toggled (or a custom log class if it’s an AS 2 project) … however, sometimes I throw in trace statements for quick debugging purposes …
This is a preview of trace statements and “omit trace statements”
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