Archive for January, 2008
Friday, January 18th, 2008
What’s better than ten tips for the price of one? Wait a second … but, these are FREE! What more can you ask for?
If you haven’t read Mariam’s devnet article: “10 tips Flash Lite games”, then it’s probably best to do so, for those starting with Flash Lite.
The tips are for those new to [...]
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Posted in Actionscript, Adobe, Adobe CS3, Adobe Community Expert, Adobe Developer Connection, Adobe Device Central, CS3, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Friday, Flash Lite Game, Flash Lite Tip of the Week, Flash Mobile, Flash Mobile Developer, Games, Handsets, Mobile, Mobile Games, Mobile Optimization, Tip of the Day, flashlite, frame27, frame27.blogspot.com |
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Friday, January 18th, 2008
I had read about pngcrusher in an older mobile reference (non Flash context), recently as image optimization tool recommended by the author.
However, I have never used this specific tool within Flash Lite development.
A search also revealed a Mac version, as well as other tools such as optipng, and a few others.
Is it still a worthwhile [...]
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Posted in Adobe, Adobe CS3, Adobe Photoshop CS3, Flash, Flash Lite, Flash Mobile, Flash Mobile Developer, J2ME, Mobile, Mobile Optimization, flashlite |
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Thursday, January 17th, 2008
There are two new games on the chumby.
One is a BlackJack (”Luck-a-Zino”) game and the other is a bomb defuse game called “Kaboom!”.
If you have a chumby, add’em to one your channel lineups and have a go (or just play them via the virtual chumby … if you’re waiting for yours to arrive [...]
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Posted in Flash, Flash Lite, Flash Lite 3.0, Flash Lite Game, Flash Mobile, Flash Mobile Developer, Fun, Gadget, Games, chumby, flashlite, frame27, frame27.blogspot.com |
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Thursday, January 17th, 2008
Bill is looking for responses in regards to distribution in his post: “What Options Do You Want for Distributing Your Flash Lite Content?”
I’ll post polls here (for a quick vote) but definitely head to his blog to comment when you have a chance to do so.
{democracy:2}
Also:
{democracy:3}
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Posted in Adobe, Flash Lite, Flash Mobile, Flash Mobile Developer, Mobile, Mobile Business, Mobile Content Distribution, flashdevices.net, flashlite, www.flashdevices.net |
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Thursday, January 17th, 2008
A new Adobe DevNet article: “Ten tips to help you develop better Flash Lite games” is available from Mariam.
“Mobile games are a big business with many talented developers creating compelling device content. Although most developers can write effective code, create interesting graphics, and test their games successfully, it is always helpful to review the best [...]
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Adobe, Adobe Developer Connection, Adobe Device Central, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Game, Flash Mobile, Flash Mobile Developer, Games, Handsets, Mobile, Mobile Games, flashlite, tutorials & books |
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Wednesday, January 16th, 2008
Bill updated the Flash Lite Enabled Handsets Spreadsheet.
According to his recent post: 67 Nokia devices, 57 Sony Ericsson devices, and 13 BREW devices are Flash Lite enabled handsets … up to Q2 of this year (2008). This includes on-market devices and expected arrivals to this period.
After MWC (Mobile World Congress) next month, the sheet [...]
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Posted in Adobe, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Business, Nokia Series 40, Nokia Series 60, Symbian OS, Verizon, flashdevices.net, flashlite, nokia, sony ericsson, www.flashdevices.net |
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Wednesday, January 16th, 2008
Judging from the rotating banner over at flashdevices.net … I would say it’s safe to say guess that a certain special someone has a Flash Lite 3 enabled device (the FOMA Sh905i) from NTT DoCoMo (Japan).
This device and other keitai in this series are Symbian OS based.
There are some clips on youtube from a user [...]
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Posted in Adobe, Chaku Flash, Flash, Flash Cast, Flash Lite, Flash Lite 3.0, Flash Lite Clocks, Flash Lite Game, Flash Lite UI, Flash Lite wallpaper/screen saver, Flash Mobile, Flash Mobile Developer, Flash Video, Gadget, Handsets, Mobile, Mobile Games, Mobile TV, Mobile User Interfaces, NTT DoCoMo, Symbian OS, flashdevices.net, flashlite, keitai, user experience |
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Wednesday, January 16th, 2008
So, Macworld 2008 was today.
Basically, like many of us knew would happen … the traffic from all the liveblogging from Steve’s keynote sabotaged just about any means of watching any effective kind of live streaming.
Eventually most of us settled on a Web 1.0 type experience (text and images with an auto refresh). It wasn’t pleasant, [...]
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Posted in Flash Lite |
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Tuesday, January 15th, 2008
I just got an email dropped in my inbox from Adobe about the Adobe Community Experts program this year.
Among its contents:
“The Adobe Community Experts Program is a community based program made up of Adobe customers who share their product expertise with the world-wide Adobe community. The Adobe Community Experts’ mission is to provide high caliber [...]
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Adobe, Adobe Community Expert, Adobe Developer Connection, Announcements, CS3, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Mobile, Flash Mobile Developer, MAX 2008 (S.F.), Mobile Business, flashlite, www.flashmobilegroup.org |
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Tuesday, January 15th, 2008
Have a Flash Lite game you wanted reviewed?
Get it done at frame27.blogspot.com! We are accepting content to play and summarily review for 2008.
Add frame27.blogspot.com to your blog, and follow the mobile game reviews on twitter.
Spread the word!
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Posted in Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Game, Flash Mobile, Flash Mobile Developer, Flash PSP, Handsets, Mobile, Mobile Games, PMP, PSP, chumby, flashlite, frame27, frame27.blogspot.com |
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