Archive for the 'Actionscript 1.0' Category
Tuesday, May 6th, 2008
Via Bill Perry (Adobe, Mobile and Devices): there is a new devnet (aka ADC) article on Developing Flash Lite applications with dynamic layouts.
“In this tutorial I describe the process I used to develop the dynamic layout of the Bacardi® Mobile Cocktail application.
I’ll cover how to react to environment changes, such as the current time [...]
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Adobe, Adobe CS3, Adobe Mobile Client, Flash, Flash Lite, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, Flash Video, Handsets, Mobile, Mobile Advertising, Mobile Application, Mobile Brand, Mobile Life, flashlite, user experience, www.flashdevices.net |
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Monday, April 21st, 2008
Forum Nokia has an article on Flash Lite tips and tricks article for S60 devices (about 4 pages long, or perhaps 40 tips).
Most (if not all) of the tips can be applied across platforms (with a bit of common sense). A lot of these most of us have seen before and are practicing.
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Mobile, Flash Mobile Developer, Forum Nokia, Handsets, Mobile, Mobile Application, Mobile Device, Mobile Optimization, Symbian OS, flashlite, forum.nokia.com, nokia |
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Thursday, January 17th, 2008
A new Adobe DevNet article: “Ten tips to help you develop better Flash Lite games” is available from Mariam.
“Mobile games are a big business with many talented developers creating compelling device content. Although most developers can write effective code, create interesting graphics, and test their games successfully, it is always helpful to review the best [...]
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Adobe, Adobe Developer Connection, Adobe Device Central, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Game, Flash Mobile, Flash Mobile Developer, Games, Handsets, Mobile, Mobile Games, flashlite, tutorials & books |
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Tuesday, January 15th, 2008
I just got an email dropped in my inbox from Adobe about the Adobe Community Experts program this year.
Among its contents:
“The Adobe Community Experts Program is a community based program made up of Adobe customers who share their product expertise with the world-wide Adobe community. The Adobe Community Experts’ mission is to provide high caliber [...]
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Adobe, Adobe Community Expert, Adobe Developer Connection, Announcements, CS3, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Mobile, Flash Mobile Developer, MAX 2008 (S.F.), Mobile Business, flashlite, www.flashmobilegroup.org |
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Friday, November 16th, 2007
I’ll start with a pretty obvious statement (well, obvious to those doing mobile):
Optimization (or “Optimisation” if you prefer!) is an huge part of mobile development.
A lot of folks doing desktop development take resources (memory, processor, etc) for granted these days on the desktop. There are all very precious commodities when dealing on 99.9% of [...]
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Device Central, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Friday, Flash Lite Tip of the Week, Flash Mobile, Flash Mobile Developer, Mobile, Mobile Emulators, Tip of the Day, flashlite |
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Monday, November 12th, 2007
Just an FYI, but I believe there is still Flash Lite 3 training going on in San Francisco this week (you’ll need to email to see if it’s the case (adjust the email or it’ll bounce), … or perhaps Bill or someone from Adobe will comment below).
Below is the courseware overview.
Adobe Flash Lite 2.x/3.0 [...]
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Adobe, Adobe Device Central, Announcements, Flash Lite, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Game, Flash Lite UI, Flash Lite for BREW, Flash Lite wallpaper/screen saver, Flash Mobile, Flash Mobile Developer, Mobile, Nokia Series 40, Nokia Series 60, Qualcomm, Symbian OS, flashlite, nokia |
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Sunday, September 16th, 2007
Already covered elsewhere, but
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Flash, Flash Forward 2007, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Mobile, Flash Mobile Developer, Mobile, SWX, flashlite |
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