Archive for the 'Embedded Devices' Category
Saturday, May 10th, 2008
Posted in AIR, Adobe, Adobe Flash Cast, Adobe Flash Home, Adobe Mobile Client, Embedded Devices, Flash, Flash 9, Flash Conference, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Platform, Tech Conference, flash 8, flashdevices.net, flashlite, user experience, www.flashdevices.net |
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Monday, March 17th, 2008
Congratulations to Adobe on having Flash Lite on a reported 500,000,000 devices! That’s a lot of digits.
SAN JOSE, Calif. — March 17, 2008 — Adobe Systems Incorporated (Nasdaq: ADBE) today announced that more than 500 million mobile devices shipped with Adobe® Flash® Lite™ software to date.
Flash Lite, Adobe’s award-winning Flash Player runtime specifically designed for mobile devices, has seen over 150 percent growth over the last year and is now delivered on mobile phones and devices from all major handset manufacturers worldwide.
This is a preview of Adobe Flash Lite Shipments Pass *Half Billion* Mark!
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Posted in Adobe, Adobe Mobile Client, Embedded Devices, Flash Lite, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Business, Mobile Device, Mobile Ecosystem, Mobile OEM, Windows Mobile, flashlite |
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Wednesday, March 19th, 2008
According to cnet (and other wildfire postings across the blog-o-sphere), Adobe is planning on doing their own Flash player on iPhone (through installed apps courtesy of the iPhone SDK).
Here is what Adobe CEO Shantanu Narayen had to say (in part):
“Well, you really believe that Flash is synonymous with the Internet, and frankly, anybody who wants to browse the Web and experience the Web’s glory really needs Flash support.
We were very excited about the announcement from Windows Mobile–adoption of Flash on their devices–and the fact that we’ve shipped 0.5 billion devices now, non-PC devices.
This is a preview of Adobe has plans for Flash on the iPhone
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Posted in Adobe, Apple, Consumer Electronic Device, Embedded Devices, Flash, Flash 9, Flash Lite, Flash Lite 3.0, Flash Mobile, Flash Mobile Developer, Gadget, Handsets, Mobile, Mobile Content Distribution, Mobile Device, Mobile Ecosystem, Mobile OEM, flash 8, flashlite, iPhone |
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Sunday, February 24th, 2008

Yesterday, I allocated some R&D time (what essentially amounts to some personal time on a Saturday) to attend a Google Code Day event on Android.

I had been following the initial SDK release since last year, but honestly, I haven’t really made any serious commitments to this very (let’s face it), emerging mobile platform.
Rather my time has been spent on other platforms that have some viable business models … like Flash Lite, and other arenas.
This is a preview of Android ‘Code Day’ with Google - My random thoughts …
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Posted in Android, Boston, Embedded Devices, Flash Lite, Flash Mobile Developer, Google, Handsets, MoMo Boston, Mobile, Mobile Platform, Mobile Research, Mobile World Congress, flashlite |
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Thursday, May 1st, 2008

OK. So, “it”, The Adobe Open Screen Project, or AOSP has just been officially announced over at Adobe:
What is it? What does it mean on a high level?
The Open Screen Project is dedicated to driving consistent rich Internet experiences across televisions, personal computers, mobile devices, and consumer electronics.
The Open Screen Project is supported by technology leaders, including Adobe, ARM, Chunghwa Telecom, Cisco, Intel, LG Electronics Inc., Marvell, Motorola, Nokia, NTT DoCoMo, Qualcomm, Samsung Electronics Co., Sony Ericsson, Toshiba and Verizon Wireless, and leading content providers, including BBC, MTV Networks, and NBC Universal, who want to deliver rich Web and video experiences, live and on-demand across a variety of devices.
This is a preview of BIG NEWS for small … actually, ALL screens! Adobe Open Screen Project announced!
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Posted in AIR, ARM, Adobe, Adobe AIR, Adobe Mobile Client, Adobe OSP, Adobe Open Screen Project, Announcements, BBC, Chunghwa Telecom, Cisco, Consumer Electronic Device, Embedded Devices, Flash, Flash 9, Flash Cast, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Mobile, Flash Mobile Developer, FlashCast, Handsets, Intel, MTV Networks, Marvell, Mobile, Mobile Content Distribution, Mobile Device, Mobile OEM, Mobile Platform, Motorola, NBC Universal, NTT DoCoMo, OSP, Qualcomm, Samsung, Toshiba, Verizon, Verizon Wireless, flashdevices.net, flashlite, nokia, sony ericsson, user experience, www.biskero.org, www.flashdevices.net, www.flashmobileblog.com |
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Thursday, March 20th, 2008
Cool, if you are into following College B-ball (and have a chumby).

Here is the release:
Chumby Industries and CBS Team Up to Offer ‘College Hoops’ Widget for College Basketball Tournament
Now chumby users can wake up to the latest real-time scores, game previews, highlights, headlines, articles, and more provided by CBS
San Diego, CA - March 19, 2008 - Chumby Industries officially released today a CBS ‘College Hoops’ widget for the College Basketball Tournament March 16 - April 7, 2008.
This is a preview of Chumby Industries and CBS Team Up to Offer ‘College Hoops’ Widget for College Basketball Tournament
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Posted in Consumer Electronic Device, Embedded Devices, Flash Lite, Flash Lite 3.0, Flash Lite Clocks, Flash Lite UI, Flash Lite widgets, Flash Mobile, Flash Mobile Developer, Flash Video, Fun, Gadget, chumby, flash 8, flashlite |
4 Comments »
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Thursday, May 8th, 2008
Here is an excellent example of extending a company’s brand into new mobile and embedded devices (which incidentally run Flash).
In this case, we are talking about the Chumby (an embedded open source internet connected device for delivering content).

Dating DNA Chumby widget
Here is more about Dating DNA:
“Today, more and more people are using free social networking sites like MySpace, Facebook, Craigslist, and others to meet new people for dating. Utilizing these sites is free and provides a more natural way of meeting new people than traditional dating sites of the past, such as Match.com and eHarmony.
This is a preview of Extending your brand to the Chumby platform (via Flash Lite Widgets)
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Posted in Consumer Electronic Device, Embedded Devices, Flash Lite, Flash Lite 3.0, Flash Lite Framework, Flash Lite application, Flash Lite widgets, Flash Mobile, Flash Mobile Developer, Gadget, chumby, flashlite |
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Sunday, April 27th, 2008
Alessandro posted about Flash Lite 3.1 recently … which he got from Sybmian Freak.
Not that this is surprising … as if you remember back to Flash Lite 2.0, they (Adobe), put out a point release (Flash Lite 2.1) right around the same time period last year.
Anyways, Flash Lite 3.1 now includes (among perhaps some other possible non-disclosed features):
- Better browsability than 3.0
- Support for h.264 codec with Flash Video
- Flash 9 support playback (assuming you publish to ActionScript 2 and not ActionScript 3)
From the originating post, you can probably guess that S60 devices supporting the upcoming Touch enabled 5th edition devices (if not via also from possible firmware updates on existing 3rd edition devices).
Permanent link to this post (118 words, estimated 28 secs reading time) If you enjoyed this post, make sure you subscribe to my RSS feed!
Posted in Actionscript, Actionscript 2.0, Actionscript 3.0, Adobe, Adobe Mobile Client, Embedded Devices, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Mobile, Flash Mobile Developer, Mobile, Mobile OEM, Mobile Video, Mobile Web, Nokia Series 60, S60, Symbian OS, flashlite, www.symbianfreak.com |
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Tuesday, March 4th, 2008

I didn’t make it to MWC so I couldn’t see what modumobile.com had to show with their ‘modular’ device technology …
However, if you check out their newly launched site, they have a lot more details about what’s on their minds these days; primarily: modu “mate” technology (device interoperability) and modu “jackets” (interchangeable device shells).
Check out their site. Some of the conceptual mobile device designs are pretty slick, so kudos to whoever put those together.
Coincidentally, Bill Perry just had a post about how some of the larger handset manufacturer’s go about designing their devices, which is an interesting read as well.
Permanent link to this post (19 words, 1 image, estimated 5 secs reading time) If you enjoyed this post, make sure you subscribe to my RSS feed!
Posted in Adobe, Embedded Devices, Gadget, Handsets, Mobile, Mobile Device, Mobile OEM, Mobile World Congress, www.flashdevices.net |
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Monday, April 28th, 2008

Scaleform GFx was mentioned today so I checked them out:
Scaleform GFx is a light-weight high-performance rich media vector graphics and user interface (UI) engine. GFx combines the scalability and development ease of proven visual authoring tools, such as the Adobe Flash® Studio, with the latest hardware graphics acceleration that cutting-edge PC and Console game developers demand.
Download the new SDK package and start building vector based user interfaces, leveraging proven rich media formats such as Flash and SVG. Scaleform GFx enables hardware accelerated vector graphics playback in your 3D application.

This is a preview of Scaleform VGx - hardware accelerated OpenVG™ vector graphics for Mobile and Devices will support Flash
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Posted in Consumer Electronic Device, Embedded Devices, Flash, Flash Mobile, Flash Mobile Developer, Mobile, OpenVG, scaleform.com, user experience |
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