The Flash Mobile Show


Archive for the 'Flash Mobile' Category

Flash Lite 1.1/Flash Cast 1.2 (VZW Dashboard) training in San Francisco

Tuesday, August 19th, 2008

Via Bill:
“Next week Tuesday through Thursday (26-28 August) we’ll be offering a free Flash Cast training course for anyone interested in learning how to develop Flash Cast channels for Verizon Wireless Dashboard service.

Dashboard Client - 1st level nav
The training will be held here at our San Francisco office and Emily Kim who’s very knowledgeable with [...]

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‘Stack-r’ - one button casual mobile game (Flash Lite)

Monday, August 18th, 2008

Here is a simple casual mobile game called “Stack-r” that I whipped up in a couple of days. It’s a Flash Lite 2.x/3.x game.
Here are some screenshots … I’ll post some video when I have access to my elmo again.

Stack-r Main Menu

Screen #1 - Main

Screen #2 - Game
Sorry, you’ll find no download here. However, I’ll [...]

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KuneriLite adds Flash Lite animated ringtone support to S60 devices

Sunday, August 10th, 2008

KuneriLite launched a new plugin enabling Flash Lite animated ringtones to Nokia Series 60 devices.
Animated ringtones (or “Chaku-flash”) had been possible in Japan for quite a while on supported handsets (using Flash Lite), but KuneriLite has now made it possible on Nokia S60 devices as well.
“KuneriLite Ringtone plug-in can launch any SWF when voice [...]

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Boston Adobe Mobile and Devices User Group (BAMaDUG) Podcast

Saturday, August 9th, 2008

Rob posted the 1st recorded Boston Adobe Mobile and Devices User Group Podcast (BMaDUG) meeting over on his blog.

iTunes
  • Subscribe to the Podcast
(Note: We’ll probably do a follow up - Episode #2 soon)
Listen to it, here, inline:
[Audio clip: view full post to listen]
Download it:
  • BAMaDUG - episode #1 (=~ 35 MB)
Summary:
(As usual) [...]

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I am now co-manager of the Boston Flash Mobile User Group

Friday, August 8th, 2008

Co-manager of the Boston Flash Mobile User Group
Some news on the Flash Mobile community front …
(Barring some remaining paperwork), I am now co-manager of the Boston based Adobe Flash Mobile User Group. Look for it to be official soon.
Alessandro Pace and I will be heading up some future e-seminars as well as working on [...]

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Flash Mobile Demo Videos on Adobe.com

Thursday, August 7th, 2008

Here are a few Flash Mobile experiences over on Adobe.com including content created for/from: Bacardi, Mightyverse, SpongeBob SquarePants, Finetune, Sony Pictures, Johnny Walker, and Nasdaq.
- Scott Janousek \m/

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Things NOT to do while developing Flash Lite mobile games (Repost)

Wednesday, August 6th, 2008

Via Mariam: “Things NOT to do while developing Flash Lite mobile games”, based from an original “50 Ways to Make Us HATE Your Flash Game” article:
1. Add loud and annoying sound effects to your game
2. Don’t add sound control options so we have to listen to your loud and annoying sound effects
3. Make your game [...]

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Adobe e-seminar Aug 28th, 2008: Flash Lite meets Java ME on SE phones with Project Capuchin

Tuesday, August 5th, 2008

On August 28, 2008 at 9:00 PDT (convert time), there will be an e-seminar on Sony Ericcson’s Project Capuchin.
“Join a one-hour online seminar and learn how Project Capuchin is empowering Flash Lite and Java ME developers to leverage their respective expertise to quickly and securely create highly engaging mobile content.”

Flash Lite meets Java ME on [...]

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Pacific region e-Seminar this week: Persistent Data in Flash Lite

Monday, August 4th, 2008

Persistent Data in Flash Lite
Just a reminder, but on August 6 this week (in the APAC region), Dale is giving an Adobe eSeminar - Persistent Data in Flash Lite.

Thoughts on Persistent Data with Flash on Devices
This reminds me, that earlier this year at CTIA, I had a chance to speak with some of the Symbian [...]

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New iRiver SPINN PMP has Flash Lite UI and games

Sunday, August 3rd, 2008

iRiver launched their new Portable Media Player (PMP) called the SPINN that has (among many really cool features) a Flash Lite 2.1 user interface as well as pre-installed Flash Games.

The Flash Lite user interace in action with the SPINN control
The device uses an interesting user input mechanism (called “SPINN control”) for navigating through large sets [...]

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