The Flash Mobile Show


Archive for the 'J2ME' Category

Project Capuchin SDK is out! (Java ME and Flash Lite “bridge” technology)

Sunday, September 7th, 2008

Looks like Sony Ericsson released the Project Capuchin SDK, including some new resources (tutorials, examples):

Project Capuchin SDK available for download, bridging Java™ ME and Adobe® Flash Lite™
Sony Ericsson’s Project Capuchin SDK is a set of APIs, a packaging tool, documents and getting-started tutorials that enables developers to bridge the Java™ ME and Adobe® Flash Lite™ [...]

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Sony Ericsson Project Capuchin Tutorial and API examples

Friday, August 29th, 2008

Sony Ericsson has released some preliminary API examples and tutorial material for the upcoming Capuchin technology that will most likely be part of SE handsets going forwards.
“The new Sony Ericsson getting started tutorial for Project Capuchin outlines how the Project Capuchin API can be used as a bridge between Java™ ME Platform and Adobe®Flash Lite™. [...]

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Comparing Mobile Platforms: Java ME and Adobe Flash Lite

Thursday, July 17th, 2008

Bruce Hopkins has a post comparing the strengths and weaknesses of Java ME and Adobe Flash Lite. Check it out.

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www.mobiledevjobs.org launched

Sunday, July 6th, 2008

This weekend mobiledevjobs.org launched.
This site is job posting site for mobile professionals by mobile professionals. Our aim is to become the premier job posting site for connecting mobile professionals to hiring companies (and vice-versa).
Look for some additional announcements about mobiledevjobs over the next few weeks … but please do blog about the site: wwww.mobiledevjobs.org!
Also, [...]

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J2ME Developer #’s versus Flash Lite Developer #’s

Tuesday, May 27th, 2008

OK. I just read an “article” where the author supposes there are “6 million J2ME developers” to Flash Lite’s “2 million developers”.
Ummm, no.
Maybe if you spin it like there are 6 million Java Developers versus 2 million Flash Developers that statement is true … but in terms of folks who do mobile work, full-time, this [...]

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Java ME vs. Flash Lite: A Comparison of Mobile Phone Game Development

Monday, April 21st, 2008

I came across this thesis paper from November 2007 written by Alex Koller of Rhodes University entitled: “Java ME vs. Flash Lite: A Comparison of Mobile Phone Game Development”.
I thought I’d share this as it quotes many of us within the community.

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Sun Microsystems to put Java VM on Apple’s iPhone

Friday, March 7th, 2008

I caught this news recently, an article written by Paul Krill, an editor at InfoWorld.

Sun: We’ll put Java on the iPhone
Sun readies virtual machine to make Java apps run on Apple’s mobile platform
Sun Microsystems is developing a Java Virtual Machine for Apple’s iPhone and plans to release the JVM some time after June, enabling [...]

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pngcrusher - other png “optimizers” worthwhile?

Friday, January 18th, 2008

I had read about pngcrusher in an older mobile reference (non Flash context), recently as image optimization tool recommended by the author.
However, I have never used this specific tool within Flash Lite development.
A search also revealed a Mac version, as well as other tools such as optipng, and a few others.
Is it still a worthwhile [...]

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Jarpa - Java Packaging for Flash Lite Content

Tuesday, November 20th, 2007

Jarpa is a recent open source project for Java Packaging of Flash Lite Content, created by Felipe Andrade (implementor) and Alessandro Pace (innovator).
Alessandro was talking about this early this year, and I remember it being a good practical idea for someone to tackle, given the fact that unlike Series 60 (with SWF2Go and now, recently: [...]

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John Carmack (ID Mobile) comments on the Mobile Game Market

Saturday, November 17th, 2007

Here’s an article entitled: Carmack on id Mobile, Crap Games, and Why iPod Sucks.
In it John Carmack talks about his endeavors with ID Mobile, and his views on the (non-casual) mobile game market.
It is worth the read.

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