Archive for the 'Mobile Device' Category
Thursday, August 7th, 2008
Here are a few Flash Mobile experiences over on Adobe.com including content created for/from: Bacardi, Mightyverse, SpongeBob SquarePants, Finetune, Sony Pictures, Johnny Walker, and Nasdaq.
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Posted in Adobe, Adobe Flash Home, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Flash, Flash Animation, Flash Cast, Flash Lite, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Framework, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, Flash Video, Handsets, Mobile, Mobile Application, Mobile Brand, Mobile Business, Mobile Content Distribution, Mobile Culture, Mobile Design, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile Experience, Mobile Life, Mobile Platform, Mobile User Interfaces, Mobile Video, Nokia Series 60, S60, Symbian, flashlite |
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Wednesday, August 6th, 2008
Via Mariam: “Things NOT to do while developing Flash Lite mobile games”, based from an original “50 Ways to Make Us HATE Your Flash Game” article:
1. Add loud and annoying sound effects to your game
2. Don’t add sound control options so we have to listen to your loud and annoying sound effects
3. Make your game [...]
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Posted in Casual Games, Flash, Flash Lite, Flash Lite Game, Flash Mobile, Flash Mobile Developer, Mobile Content Distribution, Mobile Developer, Mobile Device, Mobile Entertainment (ME) Magazine, Mobile Games, Mobile OEM, flashlite |
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Wednesday, August 6th, 2008
Attention: For those playing … don’t worry, I’m not posting any “spoilers” here! (Well, I don’t think so!)
A while back Nokia launched an interesting site called: openatownrisk.com
What’s going on? - “Hundreds of years ago, scientists, artists and members of Royal families gathered to produce a clip of grand weirdness.
A clip stranger and more amazing [...]
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Posted in Handsets, Mobile, Mobile Application, Mobile Brand, Mobile Content Distribution, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile Experience, Mobile Games, Mobile Life, Mobile Marketing, Mobile OEM, Mobile Platform, Mobile Social Networking, Mobile User Interfaces, Mobile Video, N95, Nokia Download!, Nokia E90, Nokia N95, Nokia Series 60, S60, Viral Marketing, nokia, openatownrisk, www.openatownrisk.com |
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Tuesday, August 5th, 2008
On August 28, 2008 at 9:00 PDT (convert time), there will be an e-seminar on Sony Ericcson’s Project Capuchin.
“Join a one-hour online seminar and learn how Project Capuchin is empowering Flash Lite and Java ME developers to leverage their respective expertise to quickly and securely create highly engaging mobile content.”
Flash Lite meets Java ME on [...]
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Posted in Actionscript, Adobe, Adobe Mobile & Devices, Adobe Mobile and Devices, Capuchin, Flash Lite, Flash Lite Extender, Flash Lite Framework, Flash Lite Online Live Seminar Series, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, Mobile, Mobile Application, Mobile Developer, Mobile Device, Mobile Platform, Project Capuchin, flashlite, sony ericsson |
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Monday, August 4th, 2008
Persistent Data in Flash Lite
Just a reminder, but on August 6 this week (in the APAC region), Dale is giving an Adobe eSeminar - Persistent Data in Flash Lite.
Thoughts on Persistent Data with Flash on Devices
This reminds me, that earlier this year at CTIA, I had a chance to speak with some of the Symbian [...]
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Posted in APAC, Actionscript, Adobe, Adobe Mobile & Devices, Adobe Mobile and Devices, Dale 'E 'o, Flash Lite, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Extender, Flash Lite Framework, Flash Lite Online Live Seminar Series, Flash Lite application, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Device, Mobile OEM, Mobile Platform, Nokia Series 60, S60, Symbian, Symbian App, Symbian OS, flashdevices.net, flashlite, nokia |
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Sunday, August 3rd, 2008
iRiver launched their new Portable Media Player (PMP) called the SPINN that has (among many really cool features) a Flash Lite 2.1 user interface as well as pre-installed Flash Games.
The Flash Lite user interace in action with the SPINN control
The device uses an interesting user input mechanism (called “SPINN control”) for navigating through large sets [...]
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Posted in Adobe, Consumer Electronic Device, FLUI, Flash, Flash Lite, Flash Lite 2.1, Flash Lite UI, Flash Mobile, Flash Mobile Developer, Korean, Mobile, Mobile Device, Mobile User Interfaces, PMP, SPINN, flashlite, iRiver SPINN, iriver |
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Saturday, August 2nd, 2008
Here is a nice interactive Flash (Video) piece from Nokia called FaceTheTask which is promoting the upcoming Nokia N96.
They call it a multimedia computer … I won’t argue, until I have it in hand to decide.
Certainly the N95 and E90 changed the way I interact with the world … just as well as a [...]
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Posted in Handsets, Mobile, Mobile Brand, Mobile Culture, Mobile Device, Mobile Platform, N95, Nokia E90, Nokia N95, Nokia N96, Nokia Series 60, nokia |
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Friday, August 1st, 2008
I finally got into the “guts” of the LG Chocolate 3 (VX8650) and was able to browse around some of the file structure.
I found that like many handsets now shipping from LG, the LG Chocolate 3 (VX8650) is also using Flash Lite for the user interface (see below), which is pretty cool.
1st level navigation [...]
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Posted in Adobe, Adobe Flash Cast, Flash, Flash Animation, Flash Cast, Flash Lite, Flash Lite UI, Flash Mobile, Flash Mobile Developer, FlashCast, Handsets, LG, LG Chocolate 3, Mobile, Mobile Developer, Mobile Device, Mobile Experience, Mobile OEM, Mobile User Interfaces, Verizon, Verizon Dashboard, Verizon Wireless |
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Thursday, July 31st, 2008
According to some updated data from Bill, there are now 19 mobile devices on the Verizon network which are BREW enabled and support Flash Lite (2.1) content.
So, 6 additional devices have been certified and extensions are now available).
Here they are:
· LG VX5300 (added)
· LG VX8700 (added)
· LG VX8350 (added)
· Motorola RAZR V9m (added)
· Samsung SCH-U740 [...]
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Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile AppBuilder, Adobe Mobile and Devices, BREW, Flash Lite, Flash Lite 2.1, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, Handsets, LG, Mobile, Mobile Content Distribution, Mobile Device, Mobile Ecosystem, Mobile OEM, Mobile Platform, Motorola, Qualcomm, Samsung, Verizon, Verizon Wireless, flashlite, www.flashdevices.net |
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Tuesday, July 29th, 2008
In this recorded session, Anup Murarka (Director Technical Marketing, Adobe Systems Incorporated) talks about the Adobe Open Screen Project at this years BREW 2008 conference, and in particular; what it means for Flash across Qualcomm’s mobile device platform.
For more information about the Adobe Open Screen Project, go here.
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Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, BREW, Flash, Flash Lite, Flash Lite Framework, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile OEM, Mobile Platform, Qualcomm, Verizon, Verizon Wireless, flashlite |
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