The Flash Mobile Show


Archive for the 'Mobile Device' Category

Flash Mobile Demo Videos on Adobe.com

Thursday, August 7th, 2008

Here are a few Flash Mobile experiences over on Adobe.com including content created for/from: Bacardi, Mightyverse, SpongeBob SquarePants, Finetune, Sony Pictures, Johnny Walker, and Nasdaq.

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Things NOT to do while developing Flash Lite mobile games (Repost)

Wednesday, August 6th, 2008

Via Mariam: “Things NOT to do while developing Flash Lite mobile games”, based from an original “50 Ways to Make Us HATE Your Flash Game” article:
1. Add loud and annoying sound effects to your game
2. Don’t add sound control options so we have to listen to your loud and annoying sound effects
3. Make your game [...]

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I broke Nokia’s 4th seal and opened the box (all without going insane)!

Wednesday, August 6th, 2008

Attention: For those playing … don’t worry, I’m not posting any “spoilers” here! (Well, I don’t think so!)
A while back Nokia launched an interesting site called: openatownrisk.com
What’s going on? - “Hundreds of years ago, scientists, artists and members of Royal families gathered to produce a clip of grand weirdness.
A clip stranger and more amazing [...]

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Adobe e-seminar Aug 28th, 2008: Flash Lite meets Java ME on SE phones with Project Capuchin

Tuesday, August 5th, 2008

On August 28, 2008 at 9:00 PDT (convert time), there will be an e-seminar on Sony Ericcson’s Project Capuchin.
“Join a one-hour online seminar and learn how Project Capuchin is empowering Flash Lite and Java ME developers to leverage their respective expertise to quickly and securely create highly engaging mobile content.”

Flash Lite meets Java ME on [...]

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Pacific region e-Seminar this week: Persistent Data in Flash Lite

Monday, August 4th, 2008

Persistent Data in Flash Lite
Just a reminder, but on August 6 this week (in the APAC region), Dale is giving an Adobe eSeminar - Persistent Data in Flash Lite.

Thoughts on Persistent Data with Flash on Devices
This reminds me, that earlier this year at CTIA, I had a chance to speak with some of the Symbian [...]

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New iRiver SPINN PMP has Flash Lite UI and games

Sunday, August 3rd, 2008

iRiver launched their new Portable Media Player (PMP) called the SPINN that has (among many really cool features) a Flash Lite 2.1 user interface as well as pre-installed Flash Games.

The Flash Lite user interace in action with the SPINN control
The device uses an interesting user input mechanism (called “SPINN control”) for navigating through large sets [...]

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FaceTheTask.com … Nokia N96 promotional site in Flash

Saturday, August 2nd, 2008

Here is a nice interactive Flash (Video) piece from Nokia called FaceTheTask which is promoting the upcoming Nokia N96.

They call it a multimedia computer … I won’t argue, until I have it in hand to decide.
Certainly the N95 and E90 changed the way I interact with the world … just as well as a [...]

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Flash Lite UI on the Verizon Wireless LG Chocolate 3 (VX8650)

Friday, August 1st, 2008

I finally got into the “guts” of the LG Chocolate 3 (VX8650) and was able to browse around some of the file structure.
I found that like many handsets now shipping from LG, the LG Chocolate 3 (VX8650) is also using Flash Lite for the user interface (see below), which is pretty cool.

1st level navigation [...]

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19 mobile devices from Verizon Wireless support Flash Lite content

Thursday, July 31st, 2008

According to some updated data from Bill, there are now 19 mobile devices on the Verizon network which are BREW enabled and support Flash Lite (2.1) content.
So, 6 additional devices have been certified and extensions are now available).
Here they are:
 · LG VX5300 (added)
 · LG VX8700 (added)
 · LG VX8350 (added)
 · Motorola RAZR V9m (added)
 · Samsung SCH-U740 [...]

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Adobe Open Screen Project session recorded from this years BREW 2008 Conference

Tuesday, July 29th, 2008

In this recorded session, Anup Murarka (Director Technical Marketing, Adobe Systems Incorporated) talks about the Adobe Open Screen Project at this years BREW 2008 conference, and in particular; what it means for Flash across Qualcomm’s mobile device platform.

For more information about the Adobe Open Screen Project, go here.

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