Archive for the 'Mobile User Interfaces' Category
Friday, November 7th, 2008
iRiver has a new Flash Lite enabled Portable Media Player/Phone called “The Wave” (or W10).
iRiver Wave - Phone/PMP
iRiver Wave - Phone/PMP
It supports Flash Games, and possibly sports a Flash user interface (it supports Flash Lite 2).
UI
Some of it’s features are: Phone capabilities (Touchscreen, WiFi, SMS, Speaker, External Memory, service via Touch True network) and [...]
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Posted in Flash Lite, Flash Lite 2.0, Flash Lite Game, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, Korean, Mobile, Mobile Design, Mobile Developer, Mobile Device, Mobile OEM, Mobile User Interfaces, flashlite, iRiver W10, iRiver Wave, iriver |
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Friday, October 31st, 2008
Bryan Rieger started a Mobile Design user group for the UK: mobiledesign.org.uk:
“Over the past year or so I’ve had the pleasure of meeting many individuals who for whatever reasons now find themselves tasked with designing all manner of things for a wide assortment of devices. Many of us come from backgrounds in print, multimedia or [...]
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Posted in Brighton, Mobile, Mobile Content, Mobile Design, Mobile Usability, Mobile User Interfaces, UK, www.mobiledesign.org.uk |
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Tuesday, October 21st, 2008
Me, playing Flash Lite video content on Myvu Solos from my Nokia N95
Myvu - “video eyeware”
I’m not sure when I got my first myvu glasses (check them out), but from the looks of their website (www.myvu.com), they’ve gone through several renditions of the product, and now offer up a series of them (probably hoping to [...]
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Posted in Consumer Electronic Device, Mobile, Mobile Culture, Mobile OEM, Mobile TV, Mobile User Interfaces, Mobile Video, Nokia N95, Nokia Series 60, myvu, nokia |
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Sunday, October 19th, 2008
Nokia has another great marketing piece called:
www.somebodyelsesphone.com
It depicts, 3 typical consumers of Nokia devices and their daily usage of their devices. It has 3 profiles, from various regions:
• Jade (APAC)
• Anna (Europe)
• Luca (South America?)
Check it out when you get a chance.
P.S.
“Shout out” to Charged Magazine for letting me know about [...]
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Posted in Charged Magazine, Charged Mobile Magazine, Mobile, Mobile Advertising, Mobile Application, Mobile Brand, Mobile Business, Mobile Content, Mobile Culture, Mobile Device, Mobile Life, Mobile OEM, Mobile Platform, Mobile Social Networking, Mobile Usability, Mobile User Interfaces, Mobile Web, Nokia Series 40, Nokia Series 60, nokia |
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Wednesday, October 15th, 2008
In a recent Adobe Edge magazine, there is a short, introductory, “awareness” type tutorial: Creating Flash Lite content for mobile and devices.
It is meant for those who are working with Adobe products (Flash, namely), but have not necessarily taken a look at the mobile side of things.
The authors viewpoint and comments are consistent with [...]
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Posted in Actionscript, Adobe, Adobe CS4, Adobe Device Central, Adobe Edge Magazine, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Flash Lite, Flash Lite UI, Flash Lite application, Handsets, Mobile, Mobile Application, Mobile Content, Mobile Developer, Mobile Ecosystem, Mobile Platform, Mobile User Interfaces, Nokia Series 40, S40, flashlite, nokia |
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Wednesday, October 8th, 2008
Via Bill, some info about how LG is utilizing Flash Lite for UI across over 100 devices, and Adobe now has a case study about it.
“As Adobe Flash and Adobe Flash Lite have evolved into a complete application development platform, we are able to realize great opportunities in bringing our collective knowledge about the web [...]
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Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile and Devices, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, Handsets, LG, LG Chocolate 3, LG Prada, LG Voyager, Mobile, Mobile Application, Mobile OEM, Mobile User Interfaces, Verizon, Verizon Wireless, flashdevices.net, flashlite, www.flashdevices.net |
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Tuesday, October 7th, 2008
I’m just back from Flash on the Beach 2008 (Brighton), and now Adobe MAX 2008 is not far away (November 16-19, actually).
In addition to the numerous mobile and device sessions this year at Adobe MAX 2008, there are several exciting (free) social events related to Mobile and Devices that you may be interested in attending:
MOBILE [...]
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Posted in AIR, Actionscript, Adobe, Adobe AIR, Adobe CS4, Adobe Creative Suite CS4, Adobe Device Central, Adobe Flash Cast, Adobe Flash Home, Adobe MAX, Adobe MAX 2008 (San Fran, USA), Adobe Mobile & Devices, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, Capuchin, Consumer Electronic Device, Device Central, Embedded Devices, Flash, Flash Cast, Flash Conference, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Device API, Flash Lite Extender, Flash Lite Framework, Flash Lite Game, Flash Lite Packaging, Flash Lite Tips and Tricks, Flash Lite UI, Flash Lite application, Flash Lite for BREW, Flash Lite wallpaper/screen saver, Flash Lite widgets, Flash Mobile Developer, GetJar, Handsets, MAX 2008, MAX 2008 (S.F.), Mobile, Mobile Application, Mobile Brand, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Experience, Mobile Games, Mobile OEM, Mobile Optimization, Mobile Platform, Mobile Usability, Mobile User Interfaces, Mobile Video, Mobile Web, Nokia Series 40, Nokia Series 60, OSP, Project Capuchin, S40, S60, Symbian, Tech Conference, ThumbPlay, Verizon, Verizon Dashboard, Verizon Wireless, adobe.max.com, flashlite, nokia, sony ericsson |
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Monday, October 6th, 2008
Adobe updated Mobile and Device sessions over on the Adobe MAX site.
There’s still time to register for November!
Here are final sessions related to Flash Mobile and Devices:
Adobe Roadmap: Video
In this session, you’ll hear about Adobe’s product roadmap for video, the Adobe multiscreen strategy, and ways to deliver better video experiences with new tools, clients, [...]
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Posted in Actionscript, Adobe, Adobe AIR, Adobe CS4, Adobe Creative Suite CS4, Adobe Flash Cast, Adobe Flash Home, Adobe MAX, Adobe Mobile & Devices, Adobe Mobile AppBuilder, Adobe Mobile Client, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, BREW, Capuchin, Device Central, Flash, Flash Cast, Flash Cast Channel, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Channel Application, Flash Lite Device API, Flash Lite Tips and Tricks, Flash Lite application, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, FlashCast, Handsets, MAX 2008, MAX 2008 (S.F.), Mobile, Mobile Brand, Mobile Business, Mobile Content Distribution, Mobile Developer, Mobile Ecosystem, Mobile Experience, Mobile Platform, Mobile User Interfaces, Mobile Video, Nokia Flash Lite Package Format, Nokia Series 40, Nokia Series 60, OSP, Project Capuchin, Qualcomm, S40, S60, Verizon, Verizon Dashboard, Verizon Wireless, adobe.max.com, flashlite, nokia, sony ericsson |
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Tuesday, September 23rd, 2008
A while back, I posted about Nokia’s vision piece on the “Evolution of Screens” …
Now here are some videos from NTT DoCoMo on possible mobile concepts in 201x.
“The Road to Hokusai’s Waterfall”
“Mobile phones have evolved to become indispensable tools that have changed the way we lead our lives, and they are certain to continue [...]
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Posted in DoCoMo, Mobile, Mobile Advertising, Mobile Brand, Mobile Business, Mobile Culture, Mobile Device, Mobile Life, Mobile OEM, Mobile Platform, Mobile Research, Mobile Social Networking, Mobile Usability, Mobile User Interfaces, Mobile Video, NTT DoCoMo |
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Thursday, September 18th, 2008
Bill Perry (Adobe Mobile & Devices) posted some clips of Shantanu’s keynote from CTIA that happened earlier this September.
The presentation is awesome, and gives a pretty clear and concise message about how Adobe views the next generation of Mobile.
Here are videos, and thanks to Bill Perry for taking the time to shoot, edit, and [...]
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Posted in Adobe, Adobe CS3, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, Adobe Photoshop.com Mobile, CTIA Wireless, Flash, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Mobile, Flash Mobile Developer, Flash Video, Handsets, Mobile, Mobile Application, Mobile Brand, Mobile Business, Mobile Content, Mobile Developer, Mobile Device, Mobile Life, Mobile Platform, Mobile Usability, Mobile User Interfaces, Mobile Video, Mobile Web, Mobile Web 2.0, flashdevices.net, flashlite, user experience, www.flashdevices.net |
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